Pery Mimon
Frontend EngineeringIn explore what's beyond Rects.
Train noise
Build flowing 3D terrain from a Perlin noise grid.
Disco noise
Turn a noise field into a colorful, moving grid.
Bezier curves
Draw flowing Bézier curves with Perlin noise.
Perling noise
Explore smooth randomness through curves and 2D noise maps.
colors again
Bring shaders to life with gradients and shifting color palettes.
shapes
Turn distance functions into glowing rings and hearts.
- GF
glsl functions
Explore GLSL functions through distances and repeating patterns.
hello shaders
Write your first animated shaders with p5.js and WebGL2.






